About Me
With a passion for innovation and seven years of extensive experience in the dynamic realm of 3D design, I specialize in game design and the immersive world of AR/VR/XR. I have a Bachelor of Fine Arts degree from Capital University and a Diploma in Digital Film Making from Keltron Animation Campus.
As a Technical head at Bayspro AI, I leverage my solid foundation in 3D modeling, texturing, and animation with tools like Maya, Cinema4D, Substance Painter, and Substance Designer to create and develop interactive gaming experiences. I am proficient in Unreal Engine and utilize its powerful capabilities throughout the game development pipeline along with tools such as Character Creator 4, iClone 8, and Marvelous Designer. Some of my notable accomplishments include:
Developing and launching the India's first AI integrated VR English Learning APP and talk to ai (Metahuman) kiosk.
Leading the design and development of a VR simulator game for Kerala Police, resulting in an advancement in car driving tests
Creating graphics and anamorphic visuals for ICC World Cup 2024
Branding walkthrough done for National Games 2024
I enjoy collaborating with multidisciplinary teams to streamline workflows, resulting in improved efficiency and quality. I am always eager to learn new skills and technologies to enhance my creativity and technical expertise. My goal is to create engaging and immersive experiences that inspire and delight users.