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Matiks has raised $10 million in a funding round as it looks to expand its math and puzzle gaming platform. The funding will support the company’s plans to develop the platform, which brings together games based on mathematics and puzzles.
The round was led by General Catalyst, with participation from South Park Commons and existing investors. Matiks said it intends to use the capital to broaden its platform and reach more users. Its focus is on making math and puzzle-based play accessible through a gaming experience, rather than treating mathematics only as a classroom subject.
The investment gives the company resources to build on its current offering as it seeks to grow. Matiks’ platform is designed around interactive games, with the funding aimed at supporting its expansion. The raise also reflects investor interest in the company’s approach to combining learning-oriented content with gaming. Matiks plans to put the $10 million toward expanding the platform, including its math and puzzle games.
Matiks is a gaming platform built around math and puzzles, designed to make practice feel like play. Its games span mental arithmetic, logic, memory and spatial reasoning, giving users different ways to test their skills. Rather than treating math as a classroom exercise, the platform presents challenges in short, interactive formats that encourage players to return and improve.
Players can compete in real time against friends or other users, adding a social and competitive element to each session. The games are designed for quick play, with rounds that can take only a few minutes. This makes it possible to fit a challenge into a spare moment while still exercising problem-solving skills.
Matiks also uses progress features to keep the experience engaging. Users can track performance, build streaks and compare results, turning repeated practice into a game-like routine. The mix of puzzles, competition and feedback aims to make learning feel accessible and enjoyable, while giving players a reason to keep sharpening their math and reasoning abilities.
Matiks has attracted 1.3 million users since launching in November 2024, according to the company. The platform has also recorded more than 100 million games played, offering a measure of how often people are using its math-focused gaming experience.
Its audience is international: users come from more than 180 countries. The company says the United States, India and the Philippines are its largest markets. That reach gives Matiks a broad base of users across regions, while its game count points to substantial activity on the platform.
Matiks is designed for both individual play and competition. Users can play against friends or take part in challenges, and the platform includes leaderboards. Its games are available on mobile and web, giving players more than one way to access them. The company’s user and gameplay figures offer a snapshot of its early traction as it builds out the platform.
Matiks raised $10 million in a Series A round led by investors who were not identified in the available company details. The funding is intended to support the platform’s expansion. The round brings together new capital for a company that combines mathematics with gaming, positioning its product around making math practice more engaging.
Matiks was founded by Suyash Khandelwal, a former software engineer at Google, and Anshul Sharma, who previously worked at Dream11. The founders’ backgrounds span technology and online gaming, experience that informs the company’s approach to building an interactive learning platform. Matiks is based in India and focuses on math-based games and challenges for users.
The company has described its offering as a way to make mathematics accessible through play, rather than relying solely on conventional study methods. Its funding round marks a step in scaling that platform and extending its reach. Further details about the investors, including their names and the precise allocation of the funding, were not provided in the source article.
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