IGN layoffs as Ziff Davis enforces cost-cutting measures
The gaming community is reacting to the latest IGN layoffs as parent company Ziff Davis moves to cut costs. Eight employees from the IGN Creators Guild were let go, representing about 12% of the unit. These layoffs come as a surprise to many, especially since IGN has reported strong revenue performance in recent quarters. Fans and industry observers are questioning why a leading gaming news outlet would downsize during what appears to be a successful year.
IGN layoffs highlight gaming media challenges
The IGN layoffs reflect broader challenges facing gaming and tech media in 2025. Earlier this year, major shifts rocked the industry: Polygon changed ownership, Giant Bomb went independent, and Game Informer staged a comeback after its brief closure. The job cuts at IGN follow similar moves at CNET, also owned by Ziff Davis, signaling a trend of cost-cutting despite healthy revenue streams.
Employees voice concerns over unexpected layoffs
Several staffers, including senior features editor Matt Kim and video editor Chelsea Miller, were among those affected. According to Rebekah Valentine, co-chair of the IGN Creators Guild, the layoffs were scattered across different departments rather than targeting a single team. The guild expressed frustration, calling the decision “perplexing” since management had repeatedly praised the company’s strong performance this year.
What IGN layoffs mean for gaming fans
For readers and gaming enthusiasts, the IGN layoffs may lead to noticeable changes in coverage, video production, and editorial output. While the platform remains a go-to source for gaming news and reviews, downsizing could affect its ability to deliver the same breadth of content. The situation also reflects a growing uncertainty in gaming media, where even successful outlets face pressure from parent companies prioritizing short-term cost savings over long-term growth.
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