If you’re wondering whether Possessor(s) is a fast-paced action game that gets off to a slow start, the short answer is yes—but don’t quit early. Heart Machine’s latest title blends striking side-scrolling action with immersive 3D backgrounds, yet its first few hours can feel like a crawl. Patience pays off as the story and gameplay mechanics gradually unfold, rewarding players with intense combat and clever level design.
The game follows Luca, a girl possessed by the demon Rehm. Their uneasy partnership drives the narrative, which begins with exposition-heavy dialogue and slow exploration. While some may find the early pacing frustrating, the tension between Luca and Rehm deepens over time, making the eventual fast-paced action and strategic battles much more satisfying.
Despite the slow opening, Possessor(s) is a fast-paced action game once you reach its core gameplay loop. Players gain traversal upgrades like wall runs and combat abilities that open up previously locked areas, turning exploration into a dynamic, adrenaline-filled experience. The mix of Metroidvania-style map design with tight combat ensures every new zone keeps you on your toes.
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